![]() What is allowed: Official videos from Nintendo, official gameplay trailers from developers/publishers, and video reviews. No Let's Play, streaming, or similar spam View the full rules for examples of low-effort posts. Reposts, low-effort, and NSFW (Not Safe For Work) posts are not allowed. View the full rules for examples of what is and isn't acceptable. Questions that promote simple/yes/no replies, don't encourage quality discussion, or are not allowed - use the Daily Question Thread instead. ![]() Include the game's name in the post title when it is not 100% clear. Post titles should convey the content of your post quickly and effectively. No clickbait, vague, or misleading post titles. Please be civil and do not use derogatory terms. ![]() Hate-speech, personal attacks, harassment, witch-hunting, trolling, and similar behavior are not allowed. Remember the human and be respectful of others. No hate-speech, personal attacks, or harassment. Join our Discord chat Read the Wiki / FAQ Twitter Twitch YouTube Content Filters News We are a fan-run community, not an official Nintendo forum. r/NintendoSwitch is the central hub for all news, updates, rumors, and topics relating to the Nintendo Switch. Dual Joy Cons is an inherent functionality of the Switch.Ask a question Submit memes/shitposts Hide Spoilers Daily Question Thread | Read our Wiki | Join our Discord | 2022 GotY Results | Send a ModMail So yeah, just my opinion but I don't think an emulator this mature, that already supports the Joy Cons natively (albeit individually), should rely on an external program for this. I do think the current input system is just a little bit borked (or something), because I can replicate this behavior on at least two different PCs (one running Win10, the other running Win11). Add that on top of the other issues, none of which are present in any other emulators. Sometimes I'll have a single XB360 emulated controller, but Ryujinx will sometimes say there's two or three of them. I only have a single "right" Joy Con connected. Obviously, this option or a similar one is not present in Ryujinx since I'm guessing it still isn't implemented, which with how mature this emulator is at this point, it seems a bit silly honestly since it seems like both basic and essential functionality.Īs you can see from the screenshot above, there are other problems too such as duplicating some of the controllers. Maybe I'm not setting either "Controller Slot" or "Right Jo圜on Slot" correctly? Honestly I don't even know what these options do, what determines the "slot". As for motion, nothing I've tried works in Ryujinx so I'm without motion. So its impossible to configure anything, I just need to leave everything as default. I'll select the emulated 360 controller in Ryujinx, go to configure a button, and one of my Jo圜ons drops out of either DS4Windows or BetterJoy. I've tried using workarounds like DS4Windows and BetterJoy, but those come with their own problems such as disconnecting my controllers when configuring them, or getting the gyro functionality to work. Unfortunately, Ryujinx does not support them together natively, or at least I can't figure out a way to get them to work together without some external program. ![]() Recently my Switch Pro Controller took a dump, and my primary controllers for Switch emulation has largely been the Joy Cons. I can not get dual Joy Cons working correctly in this emulator with any method. But I think there's some major issues with the current input system. I love this emulator, it's come so far that it's mind blowing really. ![]()
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